

- #Bombsquad dragula android#
- #Bombsquad dragula code#
- #Bombsquad dragula password#
- #Bombsquad dragula series#
#Bombsquad dragula series#
The series is created and hosted by the Boulet Brothers, who challenge a different set of eleven drag artists from around the world to compete in an underground style drag competition each season. The series will become a Shudder exclusive, with all seasons being hosted on the platform. Starting with season 4, the series moved to Shudder in all territories. The series originally aired on YouTube and has aired on Netflix in the United States, OUTtv in Canada, and Amazon Prime in the United Kingdom and Australia. Since version 1.5, the change-log and other documentation can be found at.The Boulet Brothers' Dragula is an American reality competition television series produced by Boulet Brothers Productions, hosted by the Boulet Brothers. Added Chinese-Traditional language and improved translations for others.Telnet port can now be specified in the config.Telnet socket no longer opens on headless build when telnet access is off (reduces DoS attack potential).

#Bombsquad dragula password#
#Bombsquad dragula android#
#Bombsquad dragula code#
#BOMBSQUAD DRAGULA DROP THROUGH UPDATE#įixed a few minor oustanding bugs from the 1.4.139 update.Fixed a longstanding bug in my huffman compression code that could cause an extra byte of unallocated memory to be read, leading to occasional crashes.Fixed an issue in my rigid body simulation code which could lead to crashes when large numbers of bodies are present.Fixed a potential crash if a remove-player call is made for a player that has already left. Added some slick new client-verification tech.Server list now re-pings servers less often and averages ping results to reduce the amount of jumping around in the list.Added an option to the server builds to point to a server-stats webpage that will show up as an extra link in the server browser (in client 1.4.139+).

Lots of internal code cleanup and reorganization before I dig into networking rework (hopefully didnt break too much).Removed SDL library from the server builds, so that’s one less dependency that needs to be installed when setting up a linux server.This will return a player’s signed-in account-id (when it can be verified for certain) Added a ‘get_account_id()’ method to the bs.Player class.Going forward it should be pretty much impossible to fool a server into thinking you are using a different account than you really are.
